Saturday, June 2, 2012

Orion

Orion

Orion is a vertical map designed to play similarly
to Construct King from MLG v8 in Halo 3. It features a single main
atrium with connecting outside streets and a basement level.

You have three power ups on the map. At top green is sniper,
bottom mid is rockets and mid gold is the custom powerup. Additionally
there are two controllable jet backs spawning on opposite sides of
the basements

Green side is similar to sword side on Construct in regards to
controlling the bottom hill. This is the difficult hill to hold,
that will make or break the game for a team.

You have your alternating hills on the streets, red and blue.
This are a lot easier to lock down as a team, much in similarity
to the street hills from Construct as well.

The basement, as well as the addition of the one way tele from bottom
green to mid gold, is meant to offer safe spawn locations as well as
connectivity to the rest of the map

One of the most pivotal lines of sights for breaking up set ups and
controlling the map is the sight line between the two power positions,
top green and top gold. Additionally, top gold offers a line of sight
to the bottom hill.


Weapons and Equipment:
Rockets x1
Sniper x1
DMR x 4
NR x2
Plasma Rifle x2
Needler x2
Custom x1
Health Pack x3


 Bird eye view shot.
 Blue side. Top Blue Street, Blue Health Pack, Blue Jetty
 Bottom Green, Bottom Hill
 Gold Side, Red/Blue Lobby
 Green Side
 Mid Gold, Drop Down, Custom
Red Street, Street Hill location


The map can be found on my fileshare, or by searching for the tag Orion. Take note that there are two variants up, one intended for MLG specifically. Read the descriptions and download the correct variant.

Friday, March 23, 2012

Commissioned (Formerly Known as Despair)

I just wrapped up a little reforge project of mine, a revision of my map Despair from last year. Having no contests or anything to forge this one for, I did it purely for the enjoyment of revisiting my favorite map. There's something about the fast pace in-your-face action this map brings that speaks to my heart. I simply enjoy playing on it. This is a straight up, high skill gap, arena map meant to put you to the test. Period.

Weapon Set:
Rockets x1 178s*
Sniper x2 118s*
DMR x 4 10s
Needle Rifle x2 30s
Needler x2 30s
Plasma Rifle x2 30s
Plasma Pistol x2 30s
Healthpack x2 15s

Screenshots:










Download Commissioned

Friday, February 17, 2012

Idoma UT2004 1v1/2v2

This is my first foray into forging on the new maps... On HtH in particular. I absolutely love the new pieces available on the map, but its disdainful that we lost the coli wall and half our budget. Its also a major bummer that there's no sky box either. :(

All that said, I figured a small map would be best for my first attempt on this map. Idoma is one of my favorite small maps from UT2004 and so I figured it'd be a worthy nominee. I'll let the screen caps speak for themselves.

Weapons:
Rockets: 120s*
GL: 90s*
DMR x2 10s
Needle Rifle x2 10s
Needler 30s
Plas Pistol x2 30s
OS 100s

The map would probably play best with a custom gametype that with increased speed and decreased damage... I don't know much about editing gametypes so I don't have one yet. Sorry folks.

Screen shots:
Blue Side
 Gold Side
 Long GL Hall
Long GL #2
 Over OS
 Rocket Hall

Download Idoma